Increased Level of Details Distance

Visuals and Graphics

Its increasing the rendering distance for objects, NPC, cars, buildings, windows, lights and shadows, decals and billboards and all sorts of details from smaller props to very big ones and the images speak for themselves.

The mod has over 50 hours of testing and you should not have any problems with it (but as we know there are going to be some problems for some people and i’ll try to fix them as they go) – Fell free to leave your comments and findings.


Cyberpunk 2077/engine/config/platform/pc


Delete “increased_lod_distance.ini” from

… Cyberpunk 2077/engine/config/platform/pc

The mod its working for all the versions of the Game from 1.6 and up.

Incompatibility with all the other mods that changes level of detail, draw distance or touching any lights and shadows.

In all the time testing this, i only found that there is only 1- 2% drops in Framerate and it always stays over 60 FPS (78 FPS with DLSS set to quality, RT ON and Path Tracing ON and all the other settings to Ultra or Psycho  – 3440 x 1440 UWQHD Resolution).

The mod itself its only taking about 120 to 200 MB of VRAM.

Test was done on the following specs:

Intel I9 13900KF

Asus ROG Strix RTX 4090 24GB OC

64GB Ram – Kingston Fury Beast

Asus ROG Strix Z790-F Gaming Motherboard

NVMe M.2 Gen4 SSD 4TB

Corsair RMX 1200

(Published on: 2023-08-16 09:51:00)

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